Textbook Relevance

First off, I must say that Susan Weinschenk’s “100 Things Every Designer Needs to Know About People” is one of the best books I have ever read. I must admit that I still haven’t completely finished it, but I learned so much just after reading the first few sections. It touches on some very interesting points about the psychology when it comes to individuals and the user experience. To summarize the book in one sentence, I’d say don’t make things hard to do or read because most people only do or read things a certain way and most of the time they are very unwilling to put in more work than necessary when consuming information or enjoying an experience. This very much relates to our Hero’s Journey project because we are working with a virtual environment that is meant to be encouraging and engaging for the user. We want them to stay in the world and follow the path to the end to learn more about what they could pursue an education or career in. We have to pay attention to so many different details to ensure this happens. They are more than likely not going to stay or continue through the path if it isn’t easy and convenient to do so. If they have to go out of their way to try to figure out what to do or which way to go, they may give up. Society is very lazy today! That is just the truth of the matter.

The Watchmen graphic novel was also great. I still haven’t finished this either but not only is it an amazing original story but the way that the story is delivered is also brilliant. The graphic side of the novel certainly makes it a much more immersive experience which is exactly what we are trying to do with those who visit our virtual world for the Hero’s Journey.

Media 111 – Module 3 – Weekly Essay

Color Use and Challenges

For starters, the infographic provided on this page really helped me compare UX with UI in a whole new light, but yes, color absolutely makes a difference! The whole idea behind universal design (UD) is that there be ease of access. The product should be developed with everybody in mind. Anyone should be able to access it and use it without hitting roadblocks. The goal is to make it as easy to use as possible.

One of the things that makes it easier to use is using colors properly. There a decent percentage of people out there who have some form of colorblindness. This makes it harder or them to distinguish between different colors. We want to keep that in mind when drawing up our color palettes for projects. We want to avoid using colors that are commonly associated with colorblindness right next to each other because they can blend with each from a colorblind individual’s perspective. We also want to make sure that we also use a high contrast color palette. This makes it easier for the user to read and see information.

It sounds like the UX contributor would be more responsible for the basic framework of the product while the UI contributor would be more in charge of the graphic design portion. Therefore, the urgency of color usage is probably more pertinent to the UI professional, but is still important for the UX designer to keep in mind. The proper use of colors in the interface design also help create and embolden a company’s branding identity and make the product more appealing to the user. This creates a more memorable experience, therefore could lead to the consumer recommending it to another potential user. 

Colors can have meaning or messages of their own. Especially in the aspect of product and company branding. I feel that the GPP of a robot could relate to it’s color because it may influence their general overall attitude and moods. For example: if the robot was gray or blue, maybe it would have a depressed personality? If the robot was red, maybe it could be angry or dangerous. If it was green, it could be happy and go-lucky. Maybe not. Maybe I’m wrong about that and there is a better answer to that. You be the judge!